Skip to content

webGL

Vector3

js
const vector = new BABYLON.Vector3(0, 5, 10)
const vector = new BABYLON.Vector3(0, 5, 10)

向量 x,y,z

  • x轴为电脑屏幕横轴
  • y轴为电脑屏幕竖轴
  • z轴为垂直于电脑屏幕